From the past week i have done more research on companies but also dslr searches.
The reason for a dslr is because its a big hobby from film editing to photography, this is why i have done al ot of research and purchased my self one being the Canon 550D.
Beside that I have done more research on other companies within LinkedIn, and also sent out my videos to Machinima, them self.
Machinima being one of the largest YouTube channels and still growing with directors, programmers and also film editors, so as film editing and editing Machinima video clips this has become a big hobby for me, which leads me to sending my footage to them , to see whether my standards was up to scratch but also seeing if i am able to become a Machinima director.
This also means working as a full timer or student but making videos as a second job giving me online experience and a name within the online world.
So far they have not got back to me , but have allowed me to upload my video to the public on there website, to see whether it gains enough views and comments.
So far they have not got back to me , but have allowed me to upload my video to the public on there website, to see whether it gains enough views and comments.
LinkedIn updates-
PartyGaming - London (London, United Kingdom)
As Games Designer, your main responsibilities will involve:
• Design a range of assets for Games Studio content for use across Casino, Bingo and betting products
• Create assets, including models and animations for games (3D Designers)
• Create characters, interfaces, environments and animation content for games (Animators/Illustrators)
• Create title sequences, transitions and other motion graphics (Motion Graphics Designers)
• Create and implement typographic solutions for use across all our games products (Typographers)
• Create user interface graphics for use across all the games studio (User Interface Designers)
• Designing interfaces, models, effects and features for Flash-based games such as slot games, card games, video poker games and new game concepts
• Delivering high quality creative solutions to agreed timeframes
• Monitor and review the games output of other companies as and when required
The Big Kick - Offices in grounds of Hatfield House, opposite the railway station, with plenty of free parking (St Albans, United Kingdom)
Key Responsibilities of the Designer
• Capable & proficient Mac output at all levels. Quick layouts,
design development and artworking for packaging and print
• Proficient in Illustrator, Photoshop, Indesign and Powerpoint.
• When required, liase positively and productively
with the Account Managers in the Account Direction Team.
• To have a thorough knowledge of all the brands we work on including
the Brand Guidelines.
• To work closely and proactively with the Design Group Head and help
improve the quality of the output.
• To be an impeccable recorder/filer of design and artwork so that ANY member of the team can pick up jobs in their absence.
• To ensure design/artwork briefs are tackled with an understanding of
the time allotted so that deadlines are never missed.
• To ensure work is properly backed up on a daily basis.
• To clearly and immediately communicate when work is complete or ready for approval/direction, without delay.
• Proactively help in the workplace, being part of the team creating an inspirational place to work.